AMD Tremendous Decision is coming to Xbox Sequence X. That is why it is essential

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After it became known that AMD’s competitor, Nvidia’s DLSS technology, will hit the company’s PC graphics cards later this month with a software update, it has now been confirmed that the company’s graphics-enhancing technology will also be available on Microsoft’s Xbox Series X and Xbox Series will arrive S consoles. The technology known as FidelityFX Super Resolution could provide better GPU performance, improved frame rates, and possibly even better resolution.

A Microsoft spokesman had confirmed to IGN that FidelityFX Super Resolution would appear on Xbox and pointed to the potential of AMD technology to increase frame rates and resolution. However, the company did not provide any information on when the update will arrive for console gamers.

Neither AMD nor Microsoft had published benchmarks that describe the impact or performance improvement that FidelityFX will deliver on the Xbox Series X and S platforms.

Like Nvidia DLSS, AMD’s FidelityFX Super Resolution is a supersampling technology that promises better picture quality in video games without significantly affecting frame rate performance. On Nvidia’s second generation RTX platform, ray tracing performance has been noticeably improved with DLSS enabled.

“AMD FidelityFX is our open source collection of optimized visual technologies that make it easy for developers to implement high-quality effects and tweaks that help make games look amazing while offering the best balance between visual fidelity and performance,” said AMD about his technology in a blog post.

FidelityFX comes with four image upscaling modes including Ultra Quality, Quality, Balanced and Performance. AMD is making FidelityFX Super Resolution an open source technology to be compatible with the company’s Radeon GPUs as well as cards from competitor Nvidia.

The news that FidelityFX Super Resolution is available for Microsoft’s game console is exciting as AMD expands its RDNA 2 architecture to include more platforms. The graphics micro-architecture is supported not only by the latest Radeon RX 6000 series PC cards and Microsoft consoles, but also by Sony’s PlayStation 5. It is unclear if and when FidelityFX will come to Sony’s console.

AMD recently confirmed that its graphics architecture will power Tesla’s infotainment system, and it will transition to cell phones later this year through a partnership with Samsung. This means that Samsung’s new Exynos arm-based processor will come with built-in RDNA 2 graphics, a move that could enable the company’s computer, smartphone, and tablet products to work better with Apple’s arm-based processors like the one Competing M1 CPU on Mac.

The main difference between Nvidia DLSS and AMD FidelityFX Super Resolution is that the former requires machine learning and the use of artificial intelligence to upscale images in a video game scene, making lower resolution graphics appear more detailed. Nvidia’s reliance on AI means little GPU power is required to achieve this magic.

On the other hand, AMD’s solution doesn’t require machine learning and is open source to work with more graphics cards. FidelityFX supports variable rate shading, contrast adaptive sharpening, noise reduction and parallel sorting to improve image quality. FidelityFX will be supported in 35 games at launch, the company said.

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